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noobology
Sat Sep 20 2008, 02:22AM
Registered Member #2789
Joined: Mon Aug 25 2008, 07:02AM
Posts: 68
I'm almost done getting this server working right thankfully but, i think i'm getting some nightly bugs.


These two are disconnecting a lot of people. Prolly 1 out of every 10 people.

player Msg overflowed ...in the obits/console

WARNING: msg overflowed player ...in the log

This usually happens if someones laggy because they have a high ping or because their ping shoots up all of a sudden. Then they get kicked for Msg overflowed.

I searched the forum and found a thread about it.
http://etpub.org/e107_plugins/forum/forum_viewtopic.php?9479.post



This always happens, players get disconnected for I.P. spoofing whenever they connect before a map ends or restarts. When the next map loads they get disconnected. Player kicked for ip spoofing, Userinfo to short.



Team chat coords and mine spotted coords

The team chat coordinates say (unknown) and when mines are spotted the obit message says, spotted by player at unknown.
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Flames
Sat Sep 20 2008, 05:08AM

Registered Member #260
Joined: Sun May 08 2005, 01:33PM
Posts: 1948
coordinate names are fixed in the next release
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Density
Sat Sep 20 2008, 09:48AM
Registered Member #1146
Joined: Tue Jul 18 2006, 05:42AM
Posts: 1125
noobology wrote ...
This always happens, players get disconnected for I.P. spoofing whenever they connect before a map ends or restarts. When the next map loads they get disconnected. Player kicked for ip spoofing, Userinfo to short.

Dear god, why?
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quad
Sat Sep 20 2008, 09:55AM
Registered Member #2582
Joined: Fri Jan 18 2008, 05:14AM
Posts: 257
What do you mean before a match ends or restarts? In intermission? 1 minute before intermission? Does this happen even without intermission? Can you post everything before and after one such player connects and gets kicked? (from the log) use www.pastebin.com
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EvilJohn
Sat Sep 20 2008, 01:34PM
EvilJohn

Registered Member #82
Joined: Wed Mar 30 2005, 07:54PM
Posts: 361
Using 2.55, some clients report they cannot join. They receive this message:

"Missing name field from user info."




[ Edited Sat Sep 20 2008, 01:34PM ]



First is the innovator, then comes the imitators. Lastly the idiots.
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noobology
Sat Sep 20 2008, 08:13PM
Registered Member #2789
Joined: Mon Aug 25 2008, 07:02AM
Posts: 68
What do you mean before a match ends or restarts? In intermission? 1 minute before intermission? Does this happen even without intermission? Can you post everything before and after one such player connects and gets kicked? (from the log) use www.pastebin.com



It doesn't matter if its a map end or a map restart done by an admin. It disconnects players whether there's an intermission or not.

Whenever a player is connecting while the server is loading the next map, after the next map loads, they get disconnected.

the first obit message says
playersname You are kicked for IPspoofing

then the next one says
Userinfo too short

http://pastebin.com/m32fd0d6b

As i'm looking though these logs i see a lot of guid spoofs too. Whats that all about ?
GUIDSPOOF: client 0 Original guid [guid]Secondary guid

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noobology
Sun Sep 21 2008, 06:35AM
Registered Member #2789
Joined: Mon Aug 25 2008, 07:02AM
Posts: 68
I think the auto temp ban time isn't working. I kicked 2 or 3 people today and they just came right back after the default shub kick time of 120 seconds. I saw someone get kicked for to many complaints as well and they just came right back.

I have my bitflags set to temp ban for complaints, damage etc.

set g_autoTempBan "7"
set g_autoTempBanTime "1800"


These cvars are broken too.

set g_teamDamageRestriction "20"
set g_minHits "6"

tkers aren'y getting kicked from the server

[ Edited Sun Sep 21 2008, 06:48AM ]
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Gary
Sun Sep 21 2008, 01:47PM

Registered Member #2148
Joined: Mon Mar 26 2007, 08:34AM
Posts: 68
Hey guys i got a weird problem either, xpsave is on normaly like i had on 0.8.1.
But a lot of people get kicked and then lost their xp?????
How can that happen>>>???



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noobology
Sun Sep 21 2008, 06:33PM
Registered Member #2789
Joined: Mon Aug 25 2008, 07:02AM
Posts: 68
The votes don't seam to be working either.

Votes fail even if everyone votes yes.



[ Edited Sun Sep 21 2008, 06:36PM ]
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noobology
Sun Sep 21 2008, 11:57PM
Registered Member #2789
Joined: Mon Aug 25 2008, 07:02AM
Posts: 68
i just switched back to 0.8.1 and the votes are still acting the same way.

g_voting "12"


4
" (called by NAME)" is appended to the vote description where NAME is the name of the player that called the vote.
8
Show the number of YES and NO votes after a votes has passed or failed. This also shows if a vote is canceled or passed by an admin.

I'm using these two bitflags. So it should work ??
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Flames
Mon Sep 22 2008, 02:23AM

Registered Member #260
Joined: Sun May 08 2005, 01:33PM
Posts: 1948
you're forgetting a bitflag....

1 votes will pass on the number of votes cast rather than total eligible voters.

if only 2 out of 6 vote yes and bitflag 1 isnt set and you need 50 percent, it wont pass, because if some1 didnt vote its a no by default
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noobology
Mon Sep 22 2008, 03:45AM
Registered Member #2789
Joined: Mon Aug 25 2008, 07:02AM
Posts: 68
ohhh ok i see because the percentage cvar is set also. Thats what i couldn't figure out what they were talking about then "total eligible voters" gasp, got it now thanks
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Gary
Mon Sep 22 2008, 08:34AM

Registered Member #2148
Joined: Mon Mar 26 2007, 08:34AM
Posts: 68
and about the xp :S



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Flames
Mon Sep 22 2008, 10:08AM

Registered Member #260
Joined: Sun May 08 2005, 01:33PM
Posts: 1948
must be a spoofingoptions issue, since xpsave hasnt been changed a bit. i do have notced that if you get kicked for spoofing options you sometimes lose your xp, but a /reconnect mostly fixes it
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quad
Mon Sep 22 2008, 10:20AM
Registered Member #2582
Joined: Fri Jan 18 2008, 05:14AM
Posts: 257
I might have a spoofingoptions fix incoming, will need somebody to test it for me before I make a new nightly, so whoever can do a (sort of) reliable test, come on IRC please (Noobology?).

[ Edited Mon Sep 22 2008, 10:21AM ]
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EvilJohn
Mon Sep 22 2008, 06:15PM
EvilJohn

Registered Member #82
Joined: Wed Mar 30 2005, 07:54PM
Posts: 361
I did a !restart. Right after a few clients lost XP. LOL strange.



First is the innovator, then comes the imitators. Lastly the idiots.
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quad
Wed Sep 24 2008, 11:07AM
Registered Member #2582
Joined: Fri Jan 18 2008, 05:14AM
Posts: 257
I compiled this, I hope a fix for the guid/ip spoofing kicks. Someone test it and let me know what happens. http://www.speedyshare.com/324511193.html

[ Edited Wed Sep 24 2008, 11:08AM ]
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=BLACKWOLF=
Sun Sep 28 2008, 03:57PM
Registered Member #2126
Joined: Mon Mar 12 2007, 12:54PM
Posts: 156
I'm also experiencing the same XP error as described above. I'm using g_spoofoptions 48 so no innocent players are kicked for spoofing.

However, XP still seems to reset for the odd player every now and then for no apparent reason.

Other than that, the new nightly seems to run smoothly. Omni-bot 0.7 also runs smoothly in 2.55 without crashes (unlike 0.66 which was prone to crashing).

[ Edited Sun Sep 28 2008, 03:58PM ]



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EvilJohn
Mon Sep 29 2008, 02:34AM
EvilJohn

Registered Member #82
Joined: Wed Mar 30 2005, 07:54PM
Posts: 361
Yeah its strange how some clients, many times two at time. Just get their xp reset. Also etpub is bloated. It needs streamlined. Seems their should be some things removed.



First is the innovator, then comes the imitators. Lastly the idiots.
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Gary
Wed Oct 01 2008, 09:50AM

Registered Member #2148
Joined: Mon Mar 26 2007, 08:34AM
Posts: 68
To Quad:

Xp is still resetting m8. Even with the new fix....



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